How we do what we do...

I use digital techniques to create art and animation. Models are created using 3D software such as Maya, Blender, and Visual Nature Studio, colors and textures are added, and a virtual scene is designed. Then the software renders it, analagous to taking a picture of a model. The output is then adjusted and digitally painted with 2D software such as Photoshop.
For a detailed description of the process of one particular project, please click here to see a presentation I gave at the Guild of Natural Science Illustrators national conference in August 2005, entitled the Dissection of a Digital Illustration.